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Mash League Baseball

Browser baseball with 98 original Halloween monsters. Hit home runs, pitch a perfect game, or take your club through a full match against the CPU or a friend.

README

Monster Mash League

Browser baseball with 98 original Halloween monsters. Hit home runs, pitch a perfect game, or take your club through a full match against the CPU or a friend.

Play Monster Mash League →

Monster Mash League title screen above a pixel-art baseball field

Pick your game

Mode The challenge
Home Run Derby Swing for the fences, solo or in an online duel.
Perfect Game Work the pitching meters and keep every batter off base. Play solo or head-to-head.
Play Ball Play a full baseball game against the CPU, create a two-player room, or find an opponent through Quick Match.
League Challenge Take your club through a championship run and unlock The Legends.

Learn the controls in the optional tutorial, work on your timing in Practice, or watch a CPU game. Build a custom club, collect badges, and keep your career records on your device.

Made to play and share

  • Timing matters. Hold and release to swing; choose Contact, Power, Bunt or Special. Pitch with aim, speed and accuracy meters.
  • Monsters have their own game. Original pixel-art clubs, type specials, procedural music and commentary from Howlin’ Hank and Gravely Graves.
  • Bring a friend. Online play supports two players, room codes, invitation links and Quick Match.
  • Send the result. Share a PNG card or a challenge link. Join a live game or try to beat a friend's result on the same seed.
  • Choose your controls. Touch, keyboard, mouse and gamepad, with portrait and landscape layouts, reduced motion and accessibility settings.
  • No account required. Settings and progress stay on your device. Sharing and connection-quality counts use anonymous aggregates.

Under the hood

TypeScript and esbuild, WebGL2 pixel rendering, and procedural Web Audio. A seeded, fixed-step simulation runs headless and replays the same decisions deterministically. Online games use decision-log lockstep through Cloudflare Workers and SQLite-backed Durable Objects. The game is a progressive web app with offline support.

Built by Domdhi. Fonts and development dependencies are listed in the third-party notices.